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TimeLineFX Particle Effect 1.37

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Create amazing particle effects for your games, applications and web pages with TimelineFX
Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only). If you program games using the powerful Blitzmax programming language, you can also use the effects directly using the TimelineFX Module.

Create an endless amount of different and varied particle effects including explosions, smoke, fire, water, steam, bubbles, and much more! Animations can be easily configured to loop seamlessly with just one click of the mouse, and with another click, you can even make animations tile seamlessly too for use as animated textures.

Export your animations onto sprite sheets, animation strips or image sequences
Once you’re happy with an effect, export it using the Animation Controls. Record frame sizes up to 8192 x 8192 with transparency, plus some very handy features such as:

  • Loop Animation: With one click you can make your effects loop seamlessly!
  • Make Seamless: Need to create animated textures that can be tiled seamlessly? No problem, just 1 check box and that’s exactly what you’ll get!
  • Multiple Export Options: Render animations in full colour, grey scale, 1 colour alpha and more. Handy if you want to create animated particles for your own particle systems, or apply your own colours dynamically within your game. Additionally, you can save as a sprite sheet, where animation frames are kept in rows and columns, animation strips, or just a sequence of images saved separately.
  • Handy Auto fit feature: One click and your animation be automatically resized to fit within your chosen frame size.
  • Export to PVRTC format: For iPhone/iPad developers, export to this format enabling much higher performance on those hand held devices (Mac only)

Latest reviews

Very Good ...thank you
working good